﻿using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Constriction
{
    public class ScoreHUD
    {
        private Vector2 position;
        public int curScore;

        public ScoreHUD()
        {
            position = new Vector2(16, 0);
            curScore = 0;
        }

        public void Draw(SpriteBatch batch)
        {
            batch.DrawString(MainGame.hudFont, string.Format("Score: {0}", curScore), position, Color.White);
        }
    }
}
